Black Mirror: Bandersnatch Script Was a Game in Itself

It’s pretty common to hear actors talking about the first time they read a script for a project, but you generally don’t hear about them playing one.

Black Mirror’s one-off interactive episode, Bandersnatch, required a different approach for its actors to get acquainted with its multi-limbed script – creator Charlie Brooker turned it into a Twine game.

was very, very confusing to read in its physical form”, says Colin Ritman actor Will Poulter to IGN. “But I later got the opportunity to read it in sort of Twine document format. So it’s a kind of software that allows you to effectively play the script and experience it in a similar way to how the viewer experiences it, and that helped to make sense of it.”

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