‘Rage 2’s’ New Trailer: Laughing Buffalo, Smug Cliffs, Explodey Barrels

If it wasn’t clear yet, everything in “Rage 2” is out to get you. In this latest trailer for the game, the folks at Bethesda Softworks, id Software, and Avalanche break the in-game dangers down for you, peppering in just a touch of paranoia to keep things moving. The Everything Vs. Me trailer is a […]

Variety

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Exploring Rage 2’s Wasteland of Opportunity

Up until now exposures to Rage 2 have been fairly linear affairs; the barren open world expanse of Avalanche Studios and id’s post-apocalyptic shooter sequel has remained strictly off limits in favour of highlighting the game’s overhauled and overcharged combat system. For my latest hands-on with the game I wasn’t quite given the keys to the kingdom, but I was handed the keys to a rusted out bucket of bolts generously referred to as a ‘car’ and allowed to tour a small section of Rage 2’s map.

My first stop was a return to the city of Wellspring. The ramshackle sprawl of neon and rust from the original game was begging to be reexamined, but since my time with the game was limited I decided to hustle past the bulletin boards covered in job contracts, and various other NPC quest-givers, and instead trigger the main story mission. Wellspring mayor, Loosum Hagar, was locked in a power struggle with an entitled twerp named Klegg Clayton (the wealthy offspring of Mayor Clayton from the original), and I was charged with sneaking into Clayton’s high-rise office in order to plant a bug on his computer. In order to gain access to his domain, I had to first build up my celebrity status by becoming a reality TV star in a manner so ruthless it would make a Kardashian wince.

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Wolfenstein 2’s Talking is Better Than Its Robot-Dog Riding

Before I started playing Wolfenstein 2, I was told I would get to pilot a giant, mechanical, fire-breathing dog. As you might expect, that’s pretty much the main part I was looking forward to as I shot Nazis and charged through crumbling walls. But what I didn’t expect is that the sequel’s cutscenes would blow me away more than melting my enemies.

Picking up the top-notch storytelling and character development of the first game, the cutscenes I saw from Wolfenstein 2 were even more impressive. The way each scene was filmed and cut together made them feel more like clips from some new Netflix show than mere exposition in a videogame.

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